Wednesday, October 27, 2010

Art Test Game Model Phone Booth

Whats going on Bloggies and Blogetts.Yesterday my instructor hit us with a pop test .We have to model and render one of many images he gave us to select from.I went with the Police Call Box...u know the one like on the TV show Dr.Who.I chose to go in with the texture work because this is not where i excel at but it was a learning process as well. I think I did an ok job for 24 hours .This was very exciting and this is what keeps me motivated peace blog ya later.

Saturday, October 23, 2010

Working on digital sculpting skills 4 hours

Working on a new sculpt since its coming close to Halloween i decided to do a Frankenstein!!

Friday, October 15, 2010

Trimmed down the Osiris Mech into a smaller more agile version..








Im digging the look of this character so far.I just want to make sure its a solid design and everything has a purpose STAY TUNED!!!!!!!!!!!

Volcabus Rig




I have been working on this character Volcabus for a while know Becoming familiar with rigging is very fufilling.Its making me think outside the box a little but i know once the RIG is right the animations will flow easy.Stay tuned for the high detailed version fully tetuxred and completed body with a quick animation.

Wednesday, October 13, 2010

Mech Avery Griffin head WIP


Workingon face for new mech design more work to be done.

Tuesday, October 12, 2010

working on a new Taiko drum in

Working with low poly Taiko drums in Autodesk Maya .The UVS are looking good i think i will take the mesh into Zbrush to gain a greater amount of detail.If you texturing in Photoshop u can only gain so much detail.