Welcome to my adventures in the discovery of sense through the digital medium I am Mytarious Gaither Animator ,Digital Sculptor, and 3D Generalist.
Tuesday, October 12, 2010
working on a new Taiko drum in
Working with low poly Taiko drums in Autodesk Maya .The UVS are looking good i think i will take the mesh into Zbrush to gain a greater amount of detail.If you texturing in Photoshop u can only gain so much detail.
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